Georg Billinger

game developer
about cv projects
Experience
Jun 2018 - March 2026
Part-time during studies / Full-time during summer periods
Software engineer at Kavedo OG (Salzburg, Austria)
  • Co-developed an Android livestreaming app as a school final project.
  • Contributed to the company’s livestreaming website as part of a development team.
  • Developed a face-detection-based PTZ camera control solution.
  • Carried out the complete redevelopment of the native Android app:
    • migrated the codebase from Java to Kotlin
    • updated libraries and dependencies
    • ensured compatibility with modern Android versions
    • tested and implemented new features
    • improved maintainability, usability, and overall user experience
Education
Sep 2023 - Jan 2026
Master of Science in Engineering
MultiMediaTechnology - Game Development
University of Applied Sciences Salzburg
  • Specialised in advanced game development, interactive simulations, multiplayer systems, AI for games, cross-platform programming, and collaborative project work.
Sep 2020 - May 2023
Bachelor of Science in Engineering
MultiMediaTechnology - Game Development
University of Applied Sciences Salzburg
  • Focus on game engines, real-time graphics, interactive applications, VR/AR technologies, and practical project work in teams.
Sep 2015 - May 2019
Higher Technical College (HTBLuVA Salzburg)
Electronics and Computer Engineering
  • Completed five-year higher technical education specializing in software engineering, IT systems and electronics.
Skills and Tech Stack
  • C#, C++, Python, Kotlin, Java
  • Unity Engine, Unreal Engine
  • OpenGL
  • Git, Autodesk Maya, Blender, Jira