Georg Billinger

game developer

Experience

Software Developer · Kavedo

Co-developed an Android livestreaming app as a school final project and continued working with the company long-term. Contributed to its livestreaming website, built a face-detection-based PTZ camera control solution, and led the redevelopment of the native Android app, including its migration from Java to Kotlin, library modernisation, and usability improvements.

Education

Master of Science · MultiMediaTechnology

Game Development · University of Applied Sciences Salzburg

Advanced game development, interactive simulations, multiplayer systems, game AI, cross-platform programming, and collaborative project work.

Bachelor of Science · MultiMediaTechnology

Game Development · University of Applied Sciences Salzburg

Game engines, real-time graphics, interactive applications, VR/AR technologies, and practical team-based project work.

Technical High School

Electronics and Computer Engineering · Salzburg

Higher technical education with specialisation in Electronics and Computer Engineering

Skills

Programming

C#, C++, Kotlin, Java, Python, JavaScript

Tools & technologies

Unity 6, Unreal Engine 5, MonoGame, HTML5, CSS3, MySQL

Languages

German · native
English · C1