Experience
Jun 2018 - March 2026
Part-time during studies / Full-time during summer periods
Software engineer at
Kavedo OG (Salzburg, Austria)
- Co-developed an Android livestreaming app as a school final project.
- Contributed to the company’s livestreaming website as part of a development team.
- Developed a face-detection-based PTZ camera control solution.
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Carried out the complete redevelopment of the native Android app:
- migrated the codebase from Java to Kotlin
- updated libraries and dependencies
- ensured compatibility with modern Android versions
- tested and implemented new features
- improved maintainability, usability, and overall user experience
Education
Sep 2023 - Jan 2026
Master of Science in Engineering
MultiMediaTechnology - Game Development
University of Applied Sciences Salzburg
MultiMediaTechnology - Game Development
University of Applied Sciences Salzburg
- Specialised in advanced game development, interactive simulations, multiplayer systems, AI for games, cross-platform programming, and collaborative project work.
Sep 2020 - May 2023
Bachelor of Science in Engineering
MultiMediaTechnology - Game Development
University of Applied Sciences Salzburg
MultiMediaTechnology - Game Development
University of Applied Sciences Salzburg
- Focus on game engines, real-time graphics, interactive applications, VR/AR technologies, and practical project work in teams.
Sep 2015 - May 2019
Higher Technical College (HTBLuVA Salzburg)
Electronics and Computer Engineering
Electronics and Computer Engineering
- Completed five-year higher technical education specializing in software engineering, IT systems and electronics.
Skills and Tech Stack
- C#, C++, Python, Kotlin, Java
- Unity Engine, Unreal Engine
- OpenGL
- Git, Autodesk Maya, Blender, Jira